Art Study: Headshots
One of my major weaknesses as an artist has been an inability to draw the same face twice. Another is a general lack of expression on my character's faces—too often I fall back on the same bland, faint smile. So I've been working to rectify both of those things by finding headshot photographs of the same subject with different expressions and in different poses, and then using them as drawing references.
I started with one set, of a blonde-haired woman in a leather jacket pulling faces for the camera. In this case I was feeling adventurous enough to vary the colour scheme with each drawing, but that only accentuated the facial variations between each attempt, making them look like a different woman each time! (It didn't help that I kept changing how I drew her fringe.)
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| Incredibly, these are all supposed to be the same woman. |
I did at least manage some differences in expression, though not always quite the same expression as in the reference photos. The difficulty is that how we interpret each other's expression depends on some very subtle variations around the eyes and mouth, which aren't easy to replicate in a more abstract drawing style—and in addition, the best way to communicate those variations in such styles doesn't necessarily have to truly conform to reality.
I'm still working that out.
So I tried again, from the same reference pool, with four more drawings.
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| Four more drawings of the woman in the leather jacket, with even more colours to choose from! |
Not too bad, except for the final drawing, who looks like she's holding her glass eye in the crook of her forefinger and thumb (but I suppose that's more a shading problem—put that aside for now). Still a big problem with the drawings looking like different women, and the colour scheme variation, though fun, wasn't really helping.
So I decided for the next batch to choose a consistent colour scheme throughout. I also decided to streamline my process by skipping over the rather tedious process of adding shadows and highlights (both areas where I need to rethink my approach anyway—but one problem at a time!). So here's a set of headshot studies of the same character, a tiefling/devil-girl (I just can't go long without adding horns to my characters). She turned out very pink, so I decided to call her Rose.
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| The twelve faces of Rose. |
As expected, some expressions came out better than others, and her face was definitely not staying wholly consistent from drawing to drawing, but I could see improvement. I was also geting the hang of defining a 'pattern' for a character's hair that I could replicate by hand from drawing to drawing, which was nice.
A little later I decided to have another go with another subject. More practice at drawing a consistent face, more practice conveying different expressions. Another 'tiefling' type, of course, though this one clearly had a much more sunny disposition than Rose, so I named her Summer.
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| The six faces of Summer (twelve being too much for me this time). |
Observations: long hair is challenging but fun; drawing horns in perspective is a pain; hands make less sense the more you look at them.
I expect I'll do more of these studies in future—they're a basic tool for a character artist, and it's frankly embarrassing that I've never put in the effort before.



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